Audio devices: Generic Hardware (default: Generic Hardware)
Player: init engine
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 7.15.11.6222]
    Renderer: NVIDIA GeForce 6150SE nForce 430      
    Vendor:   NVIDIA
    VRAM:     128 MB
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
               Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Level Level2 couldn't be loaded because it is not added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevelName(String, Boolean)
UnityEngine.Application:LoadLevel(String)
NextLevel:OnControllerColliderHit(ControllerColliderHit)
UnityEngine.CharacterController:Move(Vector3)
UnityEngine.CharacterController:Move(Vector3)
PlatformerController:Update()

[..\..\Runtime\Misc\Player.cpp line 227] 
(Filename: ..\..\Runtime\Misc\Player.cpp Line: 227)

Cleanup player
